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Essentially, the
aim of the game is to win by trapping your opponent's king. This
is called checkmate. White is always first to move and players
take turns alternately moving one piece at a time. Each type of
piece has its own method of movement. For example the king may
only move one space at a time but may move in any direction.
A piece may be moved to another position or may capture an opponent's
piece. This is done by landing on the appropriate square with
the moving piece and removing the defending piece from play. With
the exception of the knight, a piece may not move over or through
any of the other pieces. In tournament play, once a piece has
been touched by a player, it must be moved.
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